Last edited by Akinosho
Wednesday, July 15, 2020 | History

7 edition of Hikaru no go. found in the catalog.

Hikaru no go.

Yumi Hotta

Hikaru no go.

by Yumi Hotta

  • 0 Want to read
  • 1 Currently reading

Published by Viz Media/Shonen Jump Manga in San Francisco .
Written in English

    Subjects:
  • Go (Game) -- Fiction.,
  • Go (Game) players -- Fiction.,
  • Spirit possession -- Fiction.,
  • Ghosts -- Fiction.,
  • Cartoons and comics.

  • About the Edition

    Isumi tries to pass the pro test for the third time and is put in an awkward position when he is matched up against his friend Hikaru.

    Edition Notes

    Other titlesLifeline
    Statementstory by Yumi Hotta ; art by Takeshi Obata ; [translation & English adaptation, Andy Nakatani ; touch-up art & lettering, Inori Fukuda Trant].
    GenreFiction.
    ContributionsObata, Takeshi, ill., Nakatani, Andy., Fukuda Trant, Inori, ill.
    Classifications
    LC ClassificationsPN6790.J33 H688 2007
    The Physical Object
    Pagination200 p. :
    Number of Pages200
    ID Numbers
    Open LibraryOL23096350M
    ISBN 101421510677, 1428724834, 0329517368, 1428753524
    ISBN 109781421510675, 9781428724839, 9780329517366, 9781428753525

    Main characters Hikaru Shindo Hikaru Shindo (進藤 ヒカル, Shindō Hikaru). Voiced by: Tomoko Kawakami (Japanese); Samuel Vincent (English) Hikaru is the Main Protagonist of Hikaru no Go and a sixth grader in elementary school. An important factor in the development of Hikaru's passion for Go is an encounter early on in which Hikaru becomes the rival of Go prodigy Akira Toya. Free 2-day shipping on qualified orders over $ Buy Hikaru no Go, Vol. A Fierce Battle at

      Hikaru no Go, Vol. 2. by Yumi Hotta. Hikaru no Go (Book 2) Share your thoughts Complete your review. Tell readers what you thought by rating and reviewing this book. Rate it * You Rated it * 0. 1 Star - I hated it 2 Stars - I didn't like it 3 Stars - It was OK 4 Stars - I liked it 5 Stars - 1/5.   The NOOK Book (eBook) of the Hikaru no Go, Vol. 6: The Insei Exam by Yumi Hotta, Takeshi Obata | at Barnes & Noble. FREE Shipping on $35 or Book Edition: VIZ Rating: A.

      Hikaru no Go, Vol. 4. by Yumi Hotta. Hikaru no Go (Book 4) Share your thoughts Complete your review. Tell readers what you thought by rating and reviewing this book. Rate it * You Rated it * 0. 1 Star - I hated it 2 Stars - I didn't like it 3 Stars - It was OK 4 Stars - I liked it 5 Stars - 5/5. Hikaru No Go, Volume 23 | After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya Hikaru is in the toughest battle of his life when he Brand: Viz Media.


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Hikaru no go by Yumi Hotta Download PDF EPUB FB2

Hikaru no Go, Vol. 3: Preliminary Scrimmage - Kindle edition by Hotta, Yumi, Obata, Takeshi. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading Hikaru no Go, Vol. 3: Preliminary Scrimmage/5(8).

Series: Hikaru No Go (Book 11) Paperback: pages; Publisher: VIZ Media LLC; 1st edition (January 1, ) Language: English; ISBN ; ISBN ; Product Dimensions: 5 x x inches Shipping Weight: pounds (View shipping rates and policies) Customer Reviews: out of 5 stars 3 customer ratings/5(3).

Book 2 of 23 in the Hikaru no Go Series. See all 3 formats and editions Hide Hikaru no go. book formats and editions. Price New from Used from Kindle & comiXology "Please retry" $ — — Paperback "Please retry" $ $ $ Kindle & comiXology $ Read with Our Free /5(11). The idea behind Hikaru no Go began when Yumi Hotta played a pick-up game of go with her father-in-law.

She thought that it might be fun to create a Yumi Hotta (堀田 由美 Hotta Yumi, most often written as ほった ゆみ) is a Japanese mangaka, best known as the author of the best-selling manga and anime series Hikaru no Go, about the game /5. Hikaru no Go, Vol. 6 book. Read 23 reviews from the world's largest community for readers.

Hikaru Shindo is like any sixth-grader in Japan: a pretty norm /5. Series: Hikaru No Go (Book 20) Paperback: pages; Publisher: VIZ Media LLC (August 3, ) Language: English; ISBN ; ISBN ; Product Dimensions: 5 x x inches Shipping Weight: 7 ounces (View shipping rates and policies) Customer Reviews: out of 5 stars 6 customer ratings/5(6).

Hikaru no Go (ヒカルの碁, lit."Hikaru's Go") is a Japanese manga series based on the board game Go, written by Yumi Hotta and illustrated by Takeshi production of the series' Go games was supervised by Go professional Yukari was serialized in Weekly Shōnen Jump from towith the chapters collected into 23 tankōbon volumes by Shueisha.

Hikaru no Go: New Year Special – The Hikaru no go. book To The Hokuto Cup. Japanese Broadcast: Running time: 77 minutes Ending Theme: "Everlasting Snow" by Dream. Hikaru is given a phone call asking him to appear in a Japan/China/Korea under tournament – the Hokuto Cup – but he finds out he will have to take part in a preliminary tournament to choose Japan's three contestants.

Song ボクらの冒険; Artist Kids Alive; Licensed to YouTube by Avex Inc.; SOLAR Music Rights Management, Muserk Rights Management, and 8 Music Rights Societies.

The idea behind Hikaru no Go began when Yumi Hotta played a pick-up game of go with her father-in-law. She thought that it might be fun to create a Yumi Hotta (堀田 由美 Hotta Yumi, most often written as ほった ゆみ) is a Japanese mangaka, best known as the author of the best-selling manga and anime series Hikaru no Go, about the game /5.

Yumi Hotta, Hikaru no Go: The Pro Test Preliminaries: Day Four (ViZ, ) Aside from the rather odd choice of title (the book covers the entire preliminaries), another winning entry in the series.

Hikaru is used to playing with his study group, but the pro test preliminaries allow anyone, including adults up to the age of twenty-nine, so /5. Hikaru no Go (ヒカルの碁, literally The Go of Hikaru or Hikaru's Go) is a manga (a Japanese comic) and an anime (a Japanese cartoon) about a boy (Hikaru Shindo) who discovers the ancient game when he finds an old board in the attic and meets the spirit of a past Go master (Fujiwara-no-Sai).

Thanks to the comic, Go has come into fashion again with the Japanese youth. Hikaru Shindo is like any sixth-grader in Japan: a pretty normal schoolboy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic--and that's when things get really interesting.

Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the. Hikaru no Go, Vol. 2 by Yumi Hotta - After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai Book Edition: 1st Edition.

Hikaru no Go: First Battle - Ebook written by Yumi Hotta. Read this book using Google Play Books app on your PC, android, iOS devices.

Download for offline reading, highlight, bookmark or take notes while you read Hikaru no Go: First Battle/5(5). Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the emperor of Japan many centuries ago.

In one fateful moment, Sai becomes a part of Hikaru's consciousness and together, through thick and thin, they make an unstoppable Go-playing Edition: VIZ Rating: A.

Hikaru no Go, Vol. 1 by Yumi Hotta - After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai Book Edition: 1st Edition.

Hikaru No Go, Volume 21 | After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness.

Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya The Hokuto Cup, a new tournament for young players from Brand: Viz Media. Hikaru No Go, Volume 20 | After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness.

Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya Go players under the age of 18 in Japan, Korea and Brand: Viz Media. Hikaru no Go, Vol.

by Yumi Hotta. Hikaru no Go (Book 1) Share your thoughts Complete your review. Tell readers what you thought by rating and reviewing this book. Rate it * You Rated it * 0. 1 Star - I hated it 2 Stars - I didn't like it 3 Stars - It was OK 4 Stars - I liked it 5 Stars - I loved it.5/5.

Hikaru no Go, Vol. 3 by Yumi Hotta - After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai Book Edition: 1st Edition.Hikaru Shindo finds an old bloodstained Go board in his grandfather's attic.

In one fateful moment, the ghost of an ancient Go master becomes a part of Hikaru's consciousness and together, they make an unstoppable Go-playing Shindo is like any sixth-grader in Japan: a pretty normal schoolboy with a two-tone head of hair and a penchant for antics/5(6).Hikaru no Go: Lifeline - Ebook written by Yumi Hotta.

Read this book using Google Play Books app on your PC, android, iOS devices. Download for offline reading, highlight, bookmark or take notes while you read Hikaru no Go: Lifeline.5/5(3).